


Studio Blue travelled to Le Mans to capture photographic reference for iRacing, supporting the team’s recreation of the 2026 Bugatti circuit in game.
Our reference gathering covered the circuit and its surroundings, including track surfaces, buildings, barriers, signage, and infield and outfield areas.
We completed a full photogrammetry capture of all kerbs and rumble strips, providing the source imagery for track artists to reconstruct surface detail and bake out high quality normal maps.
We also captured 360 degree imagery during track walks, covering the pit areas, run offs and escape roads. This was supported by 4K GoPro footage of the infield and service roads, helping the team understand the layout, connections and surroundings of areas beyond the racing surface.
Together, these views provide both the wider context and the close up detail needed for modelling, texturing and material setup.
With a background in game art production, we approach each shoot with the artists’ needs in mind. Our aim is to provide practical, comprehensive reference that reduces guesswork and helps the development team recreate the character and authenticity of the real location.
CLIENT •
iRacing.com
CATEGORY •
Game Art
DATE •
25 Sept 2026
Reference Capture
Le Mans Bugatti Circuit — Reference Capture for iRacing





