
Game Art
Senior led game art and external development support, built around your production needs.
Led by artists with over 20 years of AAA experience across Codemasters, EA, Rare and other leading studios, we understand the challenges of delivering high-quality content for PC, console and mobile games within demanding production schedules, technical budgets and engine constraints.
From art direction and consultancy to production ready 2D/3D assets in engine, we bring together experienced professionals to support development teams where expertise matters most.
We don't just create content. We understand what it takes to get it into a game.
01
Game Art & Production
Senior-led game art production, from individual 3D assets through to complete environments. We provide experienced artists to support existing development teams or take ownership of defined production packages, managing workflows, technical requirements and quality throughout development.
• Embedded & External Artists
• 2D/3D Art & Asset Production
• Terrain & World Building
• Engine Integration & Optimisation
• Production Planning
• Art Team Management
03
Reference Capture & Photogrammetry
On-location reference capture carried out by experienced game artists who understand what production teams actually need. From detailed photographic reference to photogrammetry and location surveys. Studio Blue provides the accuracy and coverage required for game development.
Location Reference Capture
Photogrammetry
Materials & Surfaces
Architecture & Environmental Detail
Production Reference Libraries
02
Art Direction, Pre-vis & Consultancy
Creative and production expertise to help studios establish visual direction, plan development and solve art production challenges. From early stage concepts and pre-visualisation to pipeline planning and ongoing art supervision, we're here to help teams make informed decisions throughout development.
Art Direction
Pre-visualisation
Look Development
Art Pipeline Planning
Production Consultancy
Art Reviews



